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Applying programming skills in design and technology (primary)

Ref: 33841
Last updated on 7 July 2017
School types: All · School phases: All
In-depth article
How can programming skills be applied effectively in design and technology (D&T)? We refer to guidance from Computing at School on applying programming skills in D&T. We also relay advice from one of our associate experts on the resources required to teach this aspect of the curriculum.

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Contents

  1. 1 Linking computing and D&T
  2. 2 Ensuring progression in pupils' learning
  3. 3 Effective teaching practice: example
  4. 4 Resources

Article features

  • 5 external links

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